AION 2 crafting materials planner

Turn your current recipe into a shopping list. Calculate the material gap before you spend.

User-entered recipe worksheet · Device save and private sync

1. Read the recipe in your client

Copy material quantities and guaranteed output from your current recipe. Keep bound and tradable materials distinct. Random extra output and unsuccessful attempts are not modelled.

The example demonstrates calculation only. It contains no game recipe or live market price.

2. Materials and usable inventory

Enter quantity for one craft, stock usable by this recipe, and an optional purchase price for one material unit. Unknown prices stay blank; an actual free unit can be entered as 0. Use a distinct name for each binding variant.

3. Shopping list and budget

Changes require another calculation. Save explicitly to keep the latest plan. Private sync and full-tool backup controls are below.

Calculation scope

Crafts = target output divided by guaranteed output, rounded up. Material requirement = quantity per craft × crafts. Buy / gather = requirement minus usable stock, with a minimum of zero.

Purchase cost includes only missing material units, plus the fee for every attempt. Existing stock has no purchase cost in this estimate. Unknown prices or fees keep the budget decision incomplete, unless the known cost already exceeds the budget.

This worksheet does not fetch live recipes or prices, predict critical crafts, or include failure losses, market fees, nested subrecipes and bound-material conversion. Check these separately before spending. Use the same currency for all prices and the budget.

Compare equipment before crafting → · Continue equipment target progress →

Personal tools · automatic cloud sync

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